[PATCH v2 2/4] drm/imagination: Don't timeout job if its fence has been signaled
From: Brajesh Gupta
Date: Tue May 19 2026 - 04:34:45 EST
Verify the job’s fence in the timeout handler; if the firmware has since
signaled completion, then report NO HANG.
Signed-off-by: Brajesh Gupta <brajesh.gupta@xxxxxxxxxx>
---
drivers/gpu/drm/imagination/pvr_queue.c | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/imagination/pvr_queue.c b/drivers/gpu/drm/imagination/pvr_queue.c
index d10a13173f0f..822e6259674f 100644
--- a/drivers/gpu/drm/imagination/pvr_queue.c
+++ b/drivers/gpu/drm/imagination/pvr_queue.c
@@ -851,7 +851,9 @@ static void pvr_queue_start(struct pvr_queue *queue)
* the scheduler, and re-assign parent fences in the middle.
*
* Return:
- * * DRM_GPU_SCHED_STAT_RESET.
+ * *%DRM_GPU_SCHED_STAT_NO_HANG if the job fence has already been
+ * signaled, or
+ * *%DRM_GPU_SCHED_STAT_RESET otherwise.
*/
static enum drm_gpu_sched_stat
pvr_queue_timedout_job(struct drm_sched_job *s_job)
@@ -862,6 +864,9 @@ pvr_queue_timedout_job(struct drm_sched_job *s_job)
struct pvr_job *job;
u32 job_count = 0;
+ if (dma_fence_is_signaled(s_job->s_fence->parent))
+ return DRM_GPU_SCHED_STAT_NO_HANG;
+
dev_err(sched->dev, "Job timeout\n");
/* Before we stop the scheduler, make sure the queue is out of any list, so
--
2.43.0