[PATCH v4 0/9] More Rust bindings for device property reads

From: Remo Senekowitsch
Date: Sun May 04 2025 - 13:39:06 EST


changes in v4:
* Avoid code duplication in `FwNode::display_path`.
* Add missing safety comment.
* Replace `PropertyGuard::required` with `PropertyGuard::required_by`
to associate logs with the proper device.
* Split commit moving property_present into three separate ones:
1. Create FwNode abstraction.
2. Access FwNode via Device.
3. Move property_present from Device to FwNode.

Best regards,
Remo

Remo Senekowitsch (9):
rust: device: Create FwNode abstraction for accessing device
properties
rust: device: Enable accessing the FwNode of a Device
rust: device: Move property_present() to FwNode
rust: device: Enable printing fwnode name and path
rust: device: Introduce PropertyGuard
rust: device: Add bindings for reading device properties
rust: device: Add child accessor and iterator
rust: device: Add property_get_reference_args
samples: rust: platform: Add property read examples

MAINTAINERS | 2 +-
drivers/of/unittest-data/tests-platform.dtsi | 3 +
rust/helpers/helpers.c | 1 +
rust/helpers/property.c | 8 +
rust/kernel/{device.rs => device/mod.rs} | 20 +-
rust/kernel/device/property.rs | 557 +++++++++++++++++++
samples/rust/rust_driver_platform.rs | 71 ++-
7 files changed, 654 insertions(+), 8 deletions(-)
create mode 100644 rust/helpers/property.c
rename rust/kernel/{device.rs => device/mod.rs} (95%)
create mode 100644 rust/kernel/device/property.rs

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2.49.0